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	<title>Comments on: Mobile Sites &amp; Web Apps for Museums</title>
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	<link>http://www.vincentroman.com/blog/mobile-sites-web-apps-for-museums/</link>
	<description>Yet Another Pointless Tagline</description>
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		<title>By: Vincent Roman</title>
		<link>http://www.vincentroman.com/blog/mobile-sites-web-apps-for-museums/comment-page-1/#comment-612</link>
		<dc:creator>Vincent Roman</dc:creator>
		<pubDate>Tue, 26 Oct 2010 09:13:00 +0000</pubDate>
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		<description>Timo - thanks for the comment, and apologies for taking so long to get back to you (not my usual style).  Clearly there is nothing that can&#039;t be done without having to build apps.  It&#039;s back to the age old argument about whether to build entire sites in flash or not.  I suppose the driver should the end goal and targets.</description>
		<content:encoded><![CDATA[<p>Timo &#8211; thanks for the comment, and apologies for taking so long to get back to you (not my usual style).  Clearly there is nothing that can&#8217;t be done without having to build apps.  It&#8217;s back to the age old argument about whether to build entire sites in flash or not.  I suppose the driver should the end goal and targets.</p>
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		<title>By: Timo Pietilä</title>
		<link>http://www.vincentroman.com/blog/mobile-sites-web-apps-for-museums/comment-page-1/#comment-597</link>
		<dc:creator>Timo Pietilä</dc:creator>
		<pubDate>Sat, 16 Oct 2010 07:01:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.vincentroman.com/blog/?p=1106#comment-597</guid>
		<description>Great article! I feel exactly the same way. Also, in mobile web you can bring social elements to the apps quite easily. 

My company specialises in mobile web app guides for museum and the thing is that developing in web environment enables us to use 3rd party web service APIs to share comments, recommendations and other social features in Facebook, Twitter etc, which makes the mobile guide more into a mobile community that functions as social media marketing tool for the museums.</description>
		<content:encoded><![CDATA[<p>Great article! I feel exactly the same way. Also, in mobile web you can bring social elements to the apps quite easily. </p>
<p>My company specialises in mobile web app guides for museum and the thing is that developing in web environment enables us to use 3rd party web service APIs to share comments, recommendations and other social features in Facebook, Twitter etc, which makes the mobile guide more into a mobile community that functions as social media marketing tool for the museums.</p>
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		<title>By: Ayo</title>
		<link>http://www.vincentroman.com/blog/mobile-sites-web-apps-for-museums/comment-page-1/#comment-300</link>
		<dc:creator>Ayo</dc:creator>
		<pubDate>Fri, 16 Apr 2010 17:51:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.vincentroman.com/blog/?p=1106#comment-300</guid>
		<description>Vincent - great great post here. I&#039;ve been blogging about this same set of issues on Juncanoo.tumblr.com and you&#039;ve very eloquently addressed the main points here.

I&#039;ve to ask - why must the choice be binary? While web apps do engender breadth, native applications have so much more potential for functionality for the end users, maintaining connections and relationships with visitors and the like.

What we&#039;re doing at juncanoo is developing what will be a cheap way to publish apps (in the hundreds of dollars) for multiple platforms (iPhone ready now, Blackberry and android coming in may), and then make the same content available in a webapp for smartphones that lack a suitable app platform. This way, you get the best of both worlds. What do you think?


Try the app here: itms://itunes.apple.com/us/app/exhibit-by-juncanoo/id344358052?mt=8.

still in its infancy, but we&#039;d love to hear what you think.
Ayo</description>
		<content:encoded><![CDATA[<p>Vincent &#8211; great great post here. I&#8217;ve been blogging about this same set of issues on Juncanoo.tumblr.com and you&#8217;ve very eloquently addressed the main points here.</p>
<p>I&#8217;ve to ask &#8211; why must the choice be binary? While web apps do engender breadth, native applications have so much more potential for functionality for the end users, maintaining connections and relationships with visitors and the like.</p>
<p>What we&#8217;re doing at juncanoo is developing what will be a cheap way to publish apps (in the hundreds of dollars) for multiple platforms (iPhone ready now, Blackberry and android coming in may), and then make the same content available in a webapp for smartphones that lack a suitable app platform. This way, you get the best of both worlds. What do you think?</p>
<p>Try the app here: itms://itunes.apple.com/us/app/exhibit-by-juncanoo/id344358052?mt=8.</p>
<p>still in its infancy, but we&#8217;d love to hear what you think.<br />
Ayo</p>
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	<item>
		<title>By: Blog Post Theft &#8211; Thoughts on Online Plagiarism and Breach of Copyright</title>
		<link>http://www.vincentroman.com/blog/mobile-sites-web-apps-for-museums/comment-page-1/#comment-157</link>
		<dc:creator>Blog Post Theft &#8211; Thoughts on Online Plagiarism and Breach of Copyright</dc:creator>
		<pubDate>Fri, 12 Mar 2010 09:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.vincentroman.com/blog/?p=1106#comment-157</guid>
		<description>[...] Today I realise Museum Media in the Netherlands has done the same thing (original), but at least this time put my name on the post with a link to the original article on this [...]</description>
		<content:encoded><![CDATA[<p>[...] Today I realise Museum Media in the Netherlands has done the same thing (original), but at least this time put my name on the post with a link to the original article on this [...]</p>
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