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Music Listening Habits

July 13th, 2010 · Personal

In my various strolls around the internet today I came across this old visualisation of my music listening tastes:

By way of quick explanation the dots on the chart represent the chart position of the artists I listen to and the red or the green the size of the upwards or downwards movements of those artists over time (as I understand it).  In more detail, and as described by Martin Dittus, who computed the chart:

A simple visualization of music listening behavior over time: How frequently do you change your listening habits? How mainstream is your taste?

  • Points represent chart positions
  • Arcs represent chart movements

Point size corresponds to the combined reach of artists that inhabited this chart position.

Point color signifies chart entry- and exit-points: The green color component of a point corresponds to the number of times this chart position was an entry point for a rising artist, and the red color component the number of times this chart position was an exit point for a falling artist.

Arcs are directional and drawn clockwise: In the left half of a graph they point from bottom to top, in the right half from top to bottom.

Arc strength corresponds to the combined reach of artists that moved from the source to the target position.

Interesting stuff, and for those interested, here are some other chart arcs of staff members for Last.fm back in 2006.

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Once Upon a Time in Papunya

July 12th, 2010 · Personal

It was with great pleasure that I heard from a dear friend of my late uncle, Andrew Crocker, last night.  Despite having been 20+ years since his untimely death at the hands, ironically, of those struggling for independence in Namibia, there are many who have not forgotten him.

The encounter reminded me that there is a book being published this fall Once Upon a Time in Papunya on the topic of the early Papunya Tula boards, of which of course my uncle was a part, and which covers his involvement in some of the trials and tribulations of those times.

To quote from the University of New South Wales Press website:

Astronomical auction prices in the late 1990s first drew many people’s attention to the phenomenon of the early Papunya boards, the thousand small painted panels created at the remote Northern Territory Aboriginal settlement of Papunya in 1971-72. Western Desert art expert Vivien Johnson looks at the controversies that surrounded the paintings at the time of their creation – and what they mean now to the artists’ descendants; the role of teacher Geoffrey Bardon; the depiction of sacred imagery, and the distant worlds of art auctions and international exhibitions. A gripping narrative work, this book is an important intervention in Australian art history.

I am really looking forward getting my copy of the book and finding out more about a slice of art history that not only affects our family, but also covers much broader social and political issues impacting the broader Australian Aboriginal artistic  community back in the day.

For those interested, you can pre-order the book, coming this autumn on the UNSW Press website Once Upon a Time in Papunya as well as find a couple of republished obits and short bio about my late uncle.  If your interested in Aboriginal Art you might want to check out the beautiful examples on the Rebecca Hossack Gallery website.

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An Update on Life …

June 25th, 2010 · Personal

Besides last night’s post about HTML5, it has been a while since I have blogged anything, and I am almost starting to sound like one of those apologetic bloggers who takes a moment to say sorry to their non-existent readership, though you can rest easily at night in the knowledge that by reading this very sentence you join the hallowed throngs of a number of thousand every month who pass their eyes over my ‘distinguished’ words!

Lots has happened in the last 2-3 months, from quitting my dev position at Stink Digital and taking 4 weeks off, to joining up with the tech team over at BrightTALK and heading up the front-end team there.  Nicest of all,  betwixt those ‘great’ events in my life, I took a trip to Barbados and enjoyed the sun, sea, surf and great food.

Work life carries on as expected, with the occasional flourishes. Projects I have worked on last year continue to do well and win awards, according to ex-colleague and lead flasher at Stink Digital, Ian MacGregor. Carousel (aka Philips Cinema 21:9) picked up a Webby and Gold and Silver at the One Show Interactive Awards, as well as being nominated for the 2010 D&AD awards.

Meanwhile, the joy of starting a new role is the pleasure of having to learn new tricks understand new methodologies, and in the case of BrightTALK, test, test, test!  I think I have heard the word used more in the last 2 weeks than I have in the whole of the last decade.  It’s great because this is yet another position where I can step up my game, something that I love and strive to achieve.

Anyhow, plenty is happening and it has been a great little while.  I feel much refreshed and with all the new things to learn, and having dispatched with all the hangers on who more often than not just want something for nothing, I am more than ready to kick proverbial anus. Time to focus energies on myself, even if it means I can’t help deserving causes too =( and they know who they are.

Okay, well over and out for now, and for those of you who are wondering?  The picture is off the wall at the Rivington, my fave resto in Shoreditch.

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More HTML5 Goodness

June 24th, 2010 · Development

Having written up a little post, with online resources for learning HTML5, JS and CSS3, given that no books are currently forthcoming, it was inevitable, with the thundering juggernaut rolling onwards that more fun and cool thinks would appear in the online marketplace of information that is the internet.

Today I see via Twitter that Google has hijacked one of the previously listed resources, the API Rocks tutorial and hijacked it (with permission I presume) to roll out their HTML5 Rocks website.  The site provides a nice response to Apple’s own Safari-tastic HTML5 and web standards showcase.

Google new showcase, rather than link to press releases with Apple repetitive anti-flash message, or self-serving content, the HTML5 Rocks showcase insk through to other interesting resources such as:

  • Modernizr – a JS application that lets you target form and function at specific browsers.  Useful for providing the latest and greatest but also with decent fallback to older browsers.
  • HTML5 Readiness – A great visual timeline for HTML5 readiness of your favourite web browsers.

In fact they have a lot more HTML5-related links, with those revolving around HTML5 tools, resources and community, all of which are definitely worth checking out.

HTML5 is fast becoming a buzzword and mot-du-jour that encompasses WAYYY more than it actually is or does, but I suppose for those of us in the know, we can laugh it off like we did with the term “Web 2.0″ and get down to the nitty gritty and start learning the good stuff!

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Tips from the Obama for America New Media Campaign

June 12th, 2010 · Development, Product

Scott Thomas, Design Director for New Media and overseer of the ‘Obama for America’ election campaign web site, took time out to go over what made the campaign a success from his perspective.  What techniques, means, methods and more they used to achieve their ultimate goals.  The video available over at The 99 Percent is worth every minute of watch time.

For those less interested in watching and more interested in a summary of the 14 minute talk, Scott Thomas highlights some interesting core notions, ideas and areas, but to preface what he says and to quote the 99% website:

Scott Thomas is constantly seeking the simplest answer to complex problems.

With that said, here are the salient points of note from the lecture given by Scott Thomas:

Design Consistency

From the outset the team realised that they would need consistency of design throughout, from the digital, right through to the traditional.  Consistency was essential not just for brand awareness, but also in terms of being ‘on message’ and in providing strength to the campaign.

He doesn’t say as much but there is clear value in consistency, on many different levels, and to this end they derived processes that would help drive this need forward, defining consistency of output in terms of colour, elements, message using:

  • Mission statements … helped define everything that was being done.  They focused on an ethos of making sure every aspect of design was “clear” and “concise” and that all design should engender “hope” and “experience”.  Slogans that encapsulated these ideas were created and posted everywhere, forcing the team to think about them at all times.
  • Brand Groups .. were used to help define exactly how these mission statements were to be executed.  Consider them as mini corporate design guides, that make it easy to consistently deliver output int he same clear and structured fashion sot hat it hits the target.

Effective Triage

The reality is that when you are in a fast moving environment, and you need everything done “now” the design process will reach a bottleneck at some point.  It is therefore important to have effective triage; to be able to sort tasks on a basis of need and to be able to defer responsibility or things more readily.  Not necessarily by giving up your core design values, but but opening up access to assets for others, providing transparency and for the ability of other stakeholders to feel like they are more involved in the process.

Effective apportioning of tasks and responsibilities, as well as letting go with clearly defined rules and guides, as outlined in point one, makes it a lot easier to accomplish much higher level and more important tasks.  If you focus on the minutae, it is super simple to lose control of the bigger picture and of the more important things.

Use IT to Better Ideas

Simplicity is key to success, and information technology should be used to improve upon ideas for the sake of that simplicity.  Lots of processes are over-complicated and can be reduced down, thus enhancing their efficacy and conversation rates.  When you want to involve people, you need to lower the barriers to entry.  Open you door, let people in easily, and ask pertinent questions later by deferring the need for them.  This is a definite key to their grassroots success, with individuals being able to start cold calling fellow politicos in no less than 3-4 clicks.

During the course of the campaign they used analytics and process flows to monitor what was happening, and constantly aimed to improve the situation by reducing roadblocks.  This was an on-going process and proves that there is little point in rolling out designs and code without observing and enhancing it as you go in order to avoid diminishing returns of scale.

Bring Output In-House

Back on the old cherry of ‘consistency’, the team weren’t afraid to bring any task in-house.  Ensuring quality of output wasn’t ever up for discussion and where they had to do things internally, from design digital content or even physical objects and signs for TV appearances, they would just do so.  When much larger things are at stake than merely budget, you need to keep your eye on the ball and make what would not necessarily be business-friendly decisions.  Ultimately you need to resource your teams and processes properly to maintain the aims of your campaign.  False economies only spiral out into bigger costs later, and that is not just in terms of monetary costs.

Collaborate Successfully

Success is about collaboration.  Knowing what you can and can’t achieve and working with people that inspire and motivate you.  When working closely with a set of people you need to have confidence and a desire to drive things forward.  As soon a this is lost you loose a necessary cohesion in the high-pressure environment.  Belief and passion are real drivers and tapping into those goes a long way.  It pays to draw this ideal through every strain of what you do and maintain it from the beginning to the end of any project.  It’s easy to let it wane, but with consideration can be avoided.  Who doesn’t love to work with empowered and passionate individuals, right?

Evolve Your Ideas

Evolution of ideas is important.  If you look at the ’2 year lifecycle’ of the new media campaign there is a clear evolution of the designs and implementation.  Evolution isn’t a dirty word – even if creationists thinks so – and when the pressure is on to get work done, it allows you to design and implement, and then enhance, not just the once but again and again and again.

The evolutionary process breaks down barriers to getting work signed off and implemented, and allows you to work more readily on the fly, to hit the ground running and to keep your momentum.  It’s super easy to let road blocks of design and function get in the way of rolling out product, losing sight of the most important thing, which is to have something out there, working for you which provide implicit usage feedback and which can be worked on and improved over time.

It’s A Wrap!

So there you have it.  Some golden words, thoughts, and ideas from Scott Thomas.  All things that make so much sense, but which get lost in the maelstrom of any big project.  Oh … And a last little bit of advice? Write things down.

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